NetXpert! Redefining the Goalkeeper
A fresh twist on traditional goalie wars, blending skill challenges, strategic gameplay, and dynamic rules. The emphasis is on creativity, athleticism, and decision-making, rather than just saving and scoring.
Details/Rules
- Three rounds of 3 minutes each.
- A 1v1 game that demands mastery of both hand and foot control.
- Players must learn to apply pressure on opposing player outside their box.
- Players can move freely across the field to defend and/or take shots.
- Players may use their hands to block shots from anywhere on the field but must use their feet to control the ball.
- Players must stay inside their box until the opposing player crosses the midfield line.
- Once you cross the midfield line, you must commit to the attack and remain there until you lose possession.
- The winner is determined by the best of three rounds.
- In case of a tie after the third round, a quick 5-shot penalty shootout will decide the winner.
- The ball is placed at the center of the field to start the game with both sides competing for posession.
- After a goal is scored, both players must reset at their own goal line before the ball is given to the opposing player.
- Hands are not permitted outside the goalie box. If hands are used the opposing player will reset the ball at midfield, giving them the advantage.
- Goals cannot be scored by shooting the ball off the wall.
- PowerZones: Reaction lights earn extra points when actively engaged and maintaining ball possession
Points:
- Goal = 1 point
- Goal + Nearest PowerZone = 2 points
- Goal + Farthest PowerZone = 3 points
- Targets = 1 additional point
*Need at least 6 players Per Division